Interactive in the KUNSTLABOR 2
Visitors are explicitly encouraged to do more than just "consume" the art. They are interactively integrated into the museum's exhibition. This opens up direct access to the statements of the artworks, many of which are intended to point to the problems and crises of the present. Visitors can even become part of some of the art projects via social media.
The following artists and interactive spaces await you in the permanent exhibition in KUNSTLABOR 2:
Adam Stubley Exhibition at KUNSTLABOR 2:
Room "Wake up Call" /#ZEROWASTEART: Visitors walk through a dying ocean landscape with creatures made of plastic film (upcycling art).
Björn Heyn Exhibition at KUNSTLABOR 2:
takes a humorous approach to the world of the mini-golf course and lets visitors pick up a club.
WE ARE VIDEO Exhibition at KUNSTLABOR 2:
the artist collective turns its space into a video game. "reBound" is played with full physical effort and revives memories of the early days of gaming.
Merlin Reichart Exhibition at KUNSTLABOR 2:
With his spatial installation "Place to be", the Munich-born artist transports visitors to a supposed place of longing - a sandy beach.